Hikari

Powers & Abilities
Healing

As a healer/support, This is Hikari's primary ability. Possessing Three distinct functions. Single target heals, Multi-heals or chain heals and AoE heals. As we all know there is no such thing as a free lunch. Well.... there's no such thing as free heals either. And healing others requires reiatsu. Of course to compensate for this her reiatsu generation is quite high. So while she can heal, herself and others, to varying degrees there will of course be a period in which she needs to take a break and gain enough reiatsu to cast.

Support/Defense

With her excellent reiatsu control Hikari can create barriers of various shapes and structures that can stand for a short time or block an attack. If she continues channeling energy into the barrier it may take multiple attacks at once or a big and powerful attack or even possibly a series of small attacks. Hikari can also direct her power into others and buff specific or generic attributes to help them fight better. These buffs can be a one time increase in energy or even a quick boost of speed or strength that hits just in the nick of time to save someone's sorry butt.

Offensive/Tactical

Aside from the standard Cero or Bala, Hikari has very few offensive options aside from her natural claws and her staff in a melee aspect. However to know how to heal properly you must also know how to hurt. To this degree she has effectively two Offensive attacks. A directed energy ray and a crescent energy wave attack to use for light and fast ranged attacks. She also has tactical abilities such as a bright blinding flash of light and a radial shockwave to knock crowding opponents back.